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<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Publishing DTD v1.3 20210610//EN" "JATS-journalpublishing1-3.dtd">
<article article-type="research-article" dtd-version="1.3" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="ru"><front><journal-meta><journal-id journal-id-type="publisher-id">ellibs</journal-id><journal-title-group><journal-title xml:lang="ru">Электронные библиотеки</journal-title><trans-title-group xml:lang="en"><trans-title>Russian Digital Libraries Journal</trans-title></trans-title-group></journal-title-group><issn pub-type="epub">1562-5419</issn><publisher><publisher-name>Казанский (Приволжский) федеральный университет</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.26907/1562-5419-2025-28-3-544-572</article-id><article-id custom-type="elpub" pub-id-type="custom">ellibs-582</article-id><article-categories><subj-group subj-group-type="heading"><subject>Research Article</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="ru"><subject>Статьи</subject></subj-group></article-categories><title-group><article-title>Исследование игрового опыта и формирование  когнитивной модели взаимодействия пользователей  с новой видеоигрой</article-title><trans-title-group xml:lang="en"><trans-title>The Research of Gaming Experience and the Formation of a Cognitive Model of User Interaction with a New Video Game</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Шматко</surname><given-names>Марианна Владимировна</given-names></name><name name-style="western" xml:lang="en"><surname>Shmatko</surname><given-names>Marianna Vladimirovna</given-names></name></name-alternatives><email xlink:type="simple">marin298@gmail.com</email><xref ref-type="aff" rid="aff-1"/></contrib><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Кутузов</surname><given-names>Андрей Андреевич</given-names></name><name name-style="western" xml:lang="en"><surname>Kutuzov</surname><given-names>Andrey Andreevich</given-names></name></name-alternatives><email xlink:type="simple">kutuzovschool@mail.ru</email><xref ref-type="aff" rid="aff-1"/></contrib><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Пономарев</surname><given-names>Лев Романович</given-names></name><name name-style="western" xml:lang="en"><surname>Ponomarev</surname><given-names>Lev Romanovich</given-names></name></name-alternatives><email xlink:type="simple">oil294semrom@gmail.com</email><xref ref-type="aff" rid="aff-1"/></contrib></contrib-group><aff-alternatives id="aff-1"><aff xml:lang="ru"><institution>Омский государственный технический университет</institution></aff><aff xml:lang="en"><institution>Omsk State Technical University</institution></aff></aff-alternatives><pub-date pub-type="collection"><year>2025</year></pub-date><pub-date pub-type="epub"><day>23</day><month>06</month><year>2025</year></pub-date><volume>28</volume><issue>3</issue><fpage>544</fpage><lpage>572</lpage><permissions><copyright-statement>Copyright &amp;#x00A9; Шматко М.В., Кутузов А.А., Пономарев Л.Р., 2025</copyright-statement><copyright-year>2025</copyright-year><copyright-holder xml:lang="ru">Шматко М.В., Кутузов А.А., Пономарев Л.Р.</copyright-holder><copyright-holder xml:lang="en">Shmatko M.V., Kutuzov A.A., Ponomarev L.R.</copyright-holder><license xml:lang="ru" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>Данная работа распространяется под лицензией Creative Commons Attribution 4.0.</license-p></license><license xml:lang="en" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>This work is licensed under a Creative Commons Attribution 4.0 License.</license-p></license></permissions><self-uri xlink:href="https://ellibs.elpub.ru/jour/article/view/582">https://ellibs.elpub.ru/jour/article/view/582</self-uri><abstract><p>   Статья посвящена исследованию игрового опыта пользователей и формированию когнитивной модели их взаимодействия с новой видеоигрой «Кощейские проделки», находящейся на ранней стадии разработки. Предложенная авторами методология UX-исследования, а также полученные результаты демонстрируют, как качественные данные о восприятии, эмоциях, чувствах, моделях поведения и достижениях игроков помогают оптимизировать процесс создания видеоигр, сделать их не только развлекательными, но и психологически эффективными. Результаты работы имеют практическую ценность для инди-разработчиков, которые, обладая ограниченными ресурсами, стремятся к созданию качественных игровых продуктов.  
</p></abstract><trans-abstract xml:lang="en"><p>The article is devoted to the study of the gaming experience of users and the formation of a cognitive model of their interaction with the new video game "Koshchejskie prodelki", which is at an early stage of development. The UX research methodology proposed by the authors, as well as the results obtained during it, demonstrate how qualitative data on the perception, emotions, feelings, behavior patterns and achievements of players help optimize the process of creating video games, making them not only entertaining, but also psychologically effective. The results of the work have practical value for indie developers who, with limited resources, strive to create high-quality gaming products.
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